
Joanna Oluoch
Designer + Engineer + Digital Artist
Heyo! I am a Kenyan game designer & developer, and digital illustrator,
focusing on storytelling through design.
I love code, crochet, dogs, plants, and over-analysing movies.I hope you enjoy my work!
☆*:.。.o(≧▽≦)o.。.:*☆










MORE WORK ON:
Chicken Burger is an animatic about how our actions have consequences; sometimes in the shape of an angry chicken with a knife.
I undertook this personal project over a week during lockdown of 2020. It is inspired by the chickens my family keeps. The animation and editing was done in Krita.
During my term as Public Relations official, I made this video for the IAESTE Annual Conference. It showcases the history and structure of IAESTE DeKUT to an international audience. It was uploaded to the university's official and the club's exhibition booth.
CURRENTLY WORKING ON:
ARGO (Augemented Reality Guide: Oloolua) is an immersive mobile AR game designed to engage players in environmental education and conservation.Unite the Wardens, combat the Polluter, and restore ecological balance.ARGO is my first public original game. The amazing team behind it includes:
- Walid Kilonzi (XR Producer)
I worked as Creative Director and Project Lead, managing concept art, game design, illustrations, narrative, sound design, and assistant production. The game was created in Unity using Vuforia SDK.This project was selected for the New Dimensions Lab grant in 2023, and was made possible with the support of Electric South, National Film and Video Foundation, Ford Foundation, and Fallohide Africa.View the game's website.
- Stephen Kimani (Lead XR Developer)
- Odile Oluoch (Interaction Designer)
- Gabriella Wauye (3D Generalist)

Head of the Herd is a cute shoot 'em up about defending sheep.Protect your herd of sheep from predators and earn the title of “Head of the Herd”!The game was a submission for the second phase of the GameUp Africa Bootcamp 2022. This solo project was created entirely in Unity and built in 1 month. It is published on the Google Play Store.Play the game from the Google Play Store.
Capture the Beat is an African-themed, rhythm-based tower defense game.Two clans decide to settle their differences with a music battle. Tap the tiles correctly to lead you clan to victory!The game was a submission for the GameUp Africa Game Jam 2022 (3rd place submission) and built in 1 week. I worked on the Art Direction, Asset Design and Creation, and UI/UX Design. The assets were created in Krita and the game was created in Unity, using Github for collaboration with the programmer.Download the game on it's itch.io page.

Hey! I'm Joanna Oluoch aka Astronaut Nemo, a Kenyan-based game developer and digital artist.Why 'Astronaut Nemo'?
Growing up, I wanted to be a lot of things. But the one thing that really stuck was astronaut. Just something about science and going off-world. It only seemed right to brand my other great passion after astronauts and exploration.GAME DESIGN AND DEVELOPMENT
Where did you learn game development?
I have always been interested in playing and building games, and in 2022 I participated in a game development boot camp. I am still learning the ropes and currently working as a game engineer.What do you use?
Unity 3D, Krita, FigmaART AND DESIGN
Where did you learn how to draw?
Though I did art and design in high school, I am self-taught in digital art.What do you use?
Traditional: Pelikan HB pencils, Pelikan examination eraser (best eraser), Faber Castel PITT artist pens, A5 notebook, POSCA pens, misc. gel pens and highlighters.
Digital: Krita, Macbook Pro, Huion HS611.Why are commissions closed?
I am currently focusing on my career, while finding ways to combine art, technology, and engineering. I apologise for any inconvenience caused and thank you for your support and understanding.